Ebook Designing Creatures and Characters How to Build an Artist Portfolio for Video Games Film Animation and More Marc Taro Holmes Books

By Jared Hunter on Thursday, 2 May 2019

Ebook Designing Creatures and Characters How to Build an Artist Portfolio for Video Games Film Animation and More Marc Taro Holmes Books





Product details

  • Paperback 192 pages
  • Publisher North Light Books (October 12, 2016)
  • Language English
  • ISBN-10 1440344094




Designing Creatures and Characters How to Build an Artist Portfolio for Video Games Film Animation and More Marc Taro Holmes Books Reviews


  • This book is tough to review, but I must say do NOT buy it! I have been a pro. Illustrator,for 25 yrs, so I have some knowledge here. I have also worked heavily in character design for animation. This book has no step by step sections. The animation section is a total joke. They tried to make it game like, levels,etc...which is a waste of time and has no real,purpose. The artist has talent, but the book is not good for reference or inspiration because the images are quite gross. Not all art in fantasy has to have oozing brains...This book is 1 persons idea of what art for video games should be like, it is not in line with the art,animation or gaming industry today. Buy from 3dTotal, all there stuff is gold!
  • It really is like a classroom in a book! I love how it leads the reader through the process of creating and designing. The only thing I can complain about is the lack of techniques in terms of basic lines, brush strokes, and choosing colors. The process of character and creature design though, really makes up for anything the book might be missing. I highly recommend this book to everyone wanting to improve their art and portfolio.
  • I am familiar with the author through his urban sketching blog and book, and have enjoyed his work and generous teaching approach related to that. With a recent interest in imaginative realism, I discovered this book and all I can say is WOW! The book is full of instructional guidance, experiential tips, and great drawings. The gameification of the exercises and the sheer number of projects to do are both amazing and give it value far beyond its cost if you actually devote time to doing them. For a young person looking to get into the art side of the gaming/entertainiment industry, this is a fabulous resource. As an older person, I am not career-minded; I just love to draw and am a sci-fi geek, so this book is a fun way to explore imaginitive realism more. As a gamer, I can realllllly relate to those achievement medals! I can see this book used equally well as a self-study guide, common reference for drawing club group efforts, or course textbook. Great job, Marc!
  • This was a gift for my granddaughter and she loved it.
  • This book is very good, and a great learning tool for artist building portfolios and creating from the imagination. I highly recomend this book!
  • helped me break out of old drawing habits and draw things i havent before
  • The different methods in creating different characters and learning how it can reflect on reality. Makes you think on how to make a well structured character.
  • Terrific Book! Holmes is a generous teacher and brilliant artist. The book is wonderfully laid out with inspiring exercises for any artist.